Current Big Bad Guy:
The Cult of Elemental Evils. There are 4 cults operating in the Moonseas. Most of their activities can be found in the City of Danger, Mulmaster. Note that this current timeline occurs prior to the organised attacks against the city.
Mulmaster currently have their hands full with all sorts of problems:
- Keeping the refugees of Phlan and Zhent's Keep under control.
- Crime in the city, ranging from petty to serious ones.
- Keeping a close watch on arcane activities in the city.
- Ensuring the safety of Zora. (Assassination Prevention).
- Keeping close watch on surrounding empires in case another rise of Netheril were to happen.
- Keeping a close eye on settlements they might be able to conquer.
- Ensuring that seafaring and trade continue to flourish.
These cults are fairly young, new and severely underestimated which makes them dangerous. These cults are backed up by the revered Princes of Elemental Evils who are very real and plan to wreak havoc against the Heartlands, Moonseas, the North and then the rest of the world.
Why? Elemental Evils represents the raw unchecked power of the elements and Mulmaster at its core stands against that very ideal with its strict control over magic.
Many members of the Elemental Evils themselves have personal reasons to destroy the city. Things like being on the receiving end of unfair treatment to the poor and refugees, keeping the rich in power, corruption and abuse of power from the authorities. The cults give them the chance to enact their revenge upon the city, and they take the offer without any hesitation.
The party will go through several disconnected adventures in Mulmaster as well as uncover a plot and stop the cults from completely destroying the city before needing to travel to the source and eliminate the dangerous cults once and for all.
At the Present Moment...
There are 4 cults of Elemental Evils, each representing the four fundamental elements Fire, Water, Earth & Air.
The cults in Mulmaster are led by small-time leaders tasked with carrying out assignments considered crucial to the cults they serve.
Then there are major leaders of the cults who are also known as priests of their respective cults. Their exact locations cannot be pin-pointed as they take refuge in different parts of the Faerun. They each have a magic weapon that has been touched the Prince of Elemental Evil.
Cults:
- Cult of the Black Earth
- Cult of the Crushing Wave
- Cult of the Eternal Flame
- Cult of the Howling Hatred
Princes:
- Ogremach (Earth)
- Olhydra (Water)
- Imix (Fire)
- Yan-C-Bin (Air)
...
Future Evils. The cults now represent the biggest threat to the realm but they aren't the only ones who wish to reduce the world into nothing.
Bhaal, the God of murder wishes to return to Faerun. He seeks followers who desire murder of certain individuals and attempts to guide them into opening a gateway for his return. In the meantime, there are many characters running around Faerun operating under his name, bringing death to others either under blind justice or pure cruelty.
Netheril, the ultra-aggressive nation seeks to rebuild itself once more and accomplish their ambitious goals. Netheril serves the Lady of Darkness Shar and the Netherese seem to get stronger everytime they disappear into and return from the darkness.
Somnios, formless creatures from an unknown plane of existence. These creatures operate under a hivemind and are able to plunge worlds into darkness and then slowly collecting victims, lulling into a deep dreamless sleep as they feed on their life force. Are they doing this for their survival? Or some nefarious reason?
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